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- Total War Warhammer Garrison Troops
- Best Units To Garrison — Total War Forums
Oct 03, 2015 We uncover the details of Total War: Warhammer which come from the Wiki posted by CA: This involves alot of details. Feb 04, 2017 Total War: WARHAMMER. Best one is the Fluid Garrisons mod which adds some units to the garrison for every building you build in that settlement, type depending on. A fantasy strategy game of legendary proportions, Total War: WARHAMMER combines an addictive turn-based campaign of epic empire-building with explosive, colossal, real-time battles. All set in the vivid and incredible world of Warhammer Fantasy Battles. A fantasy strategy game of legendary proportions, Total War: WARHAMMER combines an addictive turn-based campaign of epic empire-building with explosive, colossal, real-time battles. All set in the vivid and incredible world of Warhammer Fantasy Battles.
An army may lay siege to an enemy settlement over many turns. The defenders of a besieged settlement must sally forth (garrison armies cannot sally) or seek outside help to avoid starvation and defeat. Small settlements without fortifications may be directly attacked or encircled in an attempt to starve the enemy out. Larger settlements with fortifications generally require siege weapons to be built prior to attack.
The defenders of a settlement under siege will eventually starve and surrender unless they sally or are relieved by another armies. The number of turns a besieged garrison will hold out for is shown on its tooltip.
Province capitals are fortified. These need to be reduced or circumvented for the besieger to storm the city in battle. Siege weapons are usually needed by the attacker to reduce any fortifications.
Antioch Militia (M2TW-K-CC unit)
Antioch Militia | |
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Category: | Infantry |
Class: | Light |
Soldiers: | 48 |
Morale: | 5 |
Discipline: | Normal |
Training: | Trained |
Recruitment cost: | 320 |
Upkeep cost: | 100 |
Professional garrison troops, sometimes used to bolster armies. Equipped with little to no armour and wielding a mace.
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Attack | |
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Primary weapon: | Melee |
Weapon attributes: | Armour piercing |
Attack: | 7 |
Charge bonus: | 3 |
Defence | |
Total defence: | 8 |
Armour: | 0 |
Defence skill: | 3 |
Shield: | 5 |
Hit points: | 1 |
Drawn from both commoners amongst the native Christians and Franks alike, these troops are charged with garrison duty to protect Antioch's interests. Better trained then most militias in Europe, these troops are deployed to garrison towns and outposts, as well as bolstering Antioch's armies. Equipped with mace and the most basic armour if any.
Attributes
- Can be supported free in a city
- Can board ships
- Can hide in forest
- Can withdraw
Total War Warhammer Garrison Troops
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